architecture

Give Me Five Directions

When you're stuck on what to build or how to approach a problem, ask for five wildly different directions — not variations on a theme. Forces the model out of its clustering tendency and into genuinely divergent territory.

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1# Give Me Five Directions
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3I'm going to describe a problem or opportunity. I want you to give me five genuinely different directions I could take — not five variations on the same idea.
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5## The constraint
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7Each direction must be **architecturally distinct**. Different mental models, different interaction paradigms, different bets about what matters most. If I squint and two of them look the same, you've failed.
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9Think of it like this: each direction should appeal to a different type of person, or solve for a different primary constraint, or make a fundamentally different tradeoff.
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11## For each direction, give me:
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131. **The name** — a short, evocative label (not "Option A")
142. **The bet** — what assumption about users or the problem does this direction make
153. **The tradeoff** — what do you gain and what do you give up
164. **The feel** — describe it in one sentence as if pitching to a designer
175. **The risk** — what's the most likely way this direction fails
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19## After all five
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21Tell me which direction you'd pick and why — but make it clear this is your read, not a recommendation. Then ask me which ones resonate and which ones repel, because both signals are useful.
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23Don't play it safe. I'd rather have five directions where three are wrong and two are revelatory than five directions that are all reasonable and none are exciting.